Action System

Draft for the Action Point System based upon a 20x20 hexagon grid:
Player

Number of units: 3

AP Pool: 6 AP / living party member.

Movement: 1 AP / tile

Unit HP: 5

 Attack Abilities 
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Cost: 3 AP
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Damage (base/crit): 2/4
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Range
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Melee - adjecent tile.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ranged - up to 5 tiles away, but not the closest tile.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Height advantage:
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">+2 range for Huntsman
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">?? for melee
 * <span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Cost: 5 AP ???

<p style="list-style-type:disc;font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;"> Enemy

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Number of units: ?

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">AP Pool: 6 AP / living enemy unit.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Movement: 1 AP / tile

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Unit HP: 6

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Attack
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Cost: 3 AP
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Damage (base/crit): 1/2
 * <span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Range
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Melee - adjecent tile.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ranged - up to 5 tiles away, but not the closest tile.
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Height advantage:
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">+2 range for Huntsman
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">?? for melee

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Abilities